The concept for a new Super Smash Bros. game was completed in December 2015, during the development of 3DS/Wii U's downloadable content (DLC). Series creator and director Masahiro Sakurai returned along with Bandai Namco Studios and Sora, the studios that developed the previous games. The return of the studios sped up the preparation process. Sakurai's goal with Ultimate was to include every character from previous games despite the various development and licensing problems this would cause. Various well-known video game music composers contributed to the soundtrack, with Hideki Sakamoto writing the main theme, "Lifelight".
Nintendo teased Ultimate in March 2018 and revealed it at E3 2018. It was released worldwide on December 7, 2018, and will be supported after release with DLC adding new characters and related stages. Ultimate received universal acclaim, with some critics calling it the best Super Smash Bros. game. They praised its sheer amount of content and fine-tuning of existing Smash gameplay elements, although its online mode received criticism.
Super Smash Bros. Ultimate is a fighting game for up to 8 players in which characters from Nintendo games and from other third-party franchises must try to knock each other out of an arena. Each player has a percentage meter which raises when they take damage, making them easier to launch in the air and out of the arena. Standard battles use one of three victory conditions: Timed, where players aim to win the most points by defeating opponents within a time limit, Stock, where players have a set number of lives and must aim to be the last player standing, and Stamina, where players must simple reduce their opponent's health down to zero to defeat them. Players can adjust the rules to their liking and save them as presets for future matches.
Players can use various items to attack enemies or grant them power-ups, along with Pokéballs and Assist Trophies which respectively summon Pokémon and other non-playable characters to assist them in battle. In Timed matches, certain Assist Trophies can be attacked and defeated to earn points. Each character also possesses a powerful Final Smash attack, which can be performed either by obtaining a Smash Ball item or by filling up a special meter, both of which can be toggled on and off. The game features 103 different stages, which can each be played in alternative Battlefield and Omega forms or can be toggled to remove stage hazards. A new feature called Stage Morph allows players to select two stages that the game alternates between at certain intervals during a match. Other tweaks include new icons and gauges for character specific abilities, such as Cloud's Limit gauge.
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Music Used:
Tekken 4 - Touch and Go
Tekken Tag Tournament 2 - Strategic De Space
Marvel Vs. Capcom 3: Fate of Two Worlds - Galactus Theme
Mortal Kombat 11 - Shirai Ryu Fire Garden
ARMS - Buster Beach Byte (Barqs Theme)
Miitopia - Battle Darker Lord's Left Hand Your Turn
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#Nintendo #SSBU #SuperSmashBrosUltimate
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